Look, everyone! He posted it once again! Isn’t he just the funniest guy around?! Oh my God. You need better armor on things with explosives in general, but with XLs it's a literal lifesaver. It's also important in LII tech to consider things like having XL engines, CASE, and ammo in the same spot: if you brew up, the 'Mech is dead, period. Since the primary armament makes it really goddamned tempting to go toe-to-toe with the big boys, it winds up feeling underarmored even though strictly speaking it isn't. Meanwhile, even though the Hunchback has massive armor for its size, it's still only got about as much as an Ost. The Quickdraw is only lightly-gunned (mostly for close combat), and can't really catch most Mediums, so it's in a world of hurt when it needs to mix things up with heavies. The Osts are just burning so much tonnage on engines and guns that they can't afford the endurance, but they're excellent hit-and-run designs. All have armor problems in the case of the RFL, it's too thin to take support fire, let alone direct fire. The Shad uses a large number of extremely inefficient weapons (much like the JagerMech), the ASN has too big an engine. The Assassin and the Shadow Hawk come immediately to mind. As a quick rule of thumb for throw weight, you want to be able to cause at least 20 damage at a reasonable range reliably with a heavy, or with two Mediums.Īrmor's a little trickier, but you usually want ~75% or more of the max available armor >of its primary targetsWhat does an undergunned medium look like, Once you slap an XL engine in there for any of those designs the problems go away.Ī lot of canon designs are poorly optimised but the ones that are undergunned and/or under-armoured stick out more than usual.Īrmor or throw weight well below the average. The Assassin would actually be OK if it had 6 MLs on it, or 4 MLs and 2 HS, but the final throw-weight on both is a bit anaemic.įor Heavies the usual suspects are the Champion (big engine, A/C-10, armour sacrificed) or Quickdraw (big engine, poor weapon selection, armour sacrificed). The Medium examples that come to mind are the Assassin (Medium Laser, SRM-2, LRM-5) or Cicada (been a while since I looked at it but IIRC something like 2 MLs and a SL?). It's also more noticeable using introductory technology or at least SFEs. Mediums and Lights can get away with tying up around a third of their mass on their engine because the speed helps with their lower armour a lot, but when you start trying to cram 300-rated engines into a 60-tonner or a 400-rated engine into an 80-tonner you start running into problems. >What qualifies a mech as under armed/armoured for a certain weight class? >Megamek - computer version of BattleTech. ![]() >How do I find out what BattleMechs a faction has? !7xMngZBR!d0Ayoy_8rDrtsXZ7-M6wGPrmDq8O8F5_0d4G8dkLxzM Uehueheuheuh, gibe ded world plos r i nuke u btg/ - BattleTech General Anonymous 00:17:26 Post No.
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